During my free time, I enjoy the challenge of creating games. I've had the pleasure of publishing one game, licensing another, and am currently working on several more at different stages of development. Here are a few of my favorites...
Unruly Bastards is a side-splitting and somewhat risque improv comedy card game for which I served as CEO, principal game developer, chief comedy scribe, and the driving force behind the game's graphic and gameplay design until we sold the company in 2020.
As the sole architect of PORTALS, a visual strategy board game with a retro flair, my responsibilities spanned the entire creation process - from concept, gameplay dynamics development, and art direction, to prototyping and rigorous play-testing. My successful pitch to publishers led to a licensing agreement with Breaking Games in 2020.
ROCK IS DEAD
ROCK is DEAD, a humor-infused card game presently under development, offers a straightforward objective: sustain your band's existence until they reach legendary status. However, given the omnipresent threats of destructive habits, tour bus accidents, band dissolutions, and incessant misfortunes, this is no small feat. In my capacity as the lead developer, I oversee all elements pertaining to the creation of this game and look forward to its completion when time allows.
ALIEN MONSTER ROBOT DINOSAUR!
ALIEN MONSTER ROBOT DINOSAUR! is a fun family game I created earlier this year for my son. Using artwork birthed from AI, the goal is to be the first to get five of a kind. This game gets competitive quickly and is highly replayable. It playtested better than any game I've previously developed. As development wraps up and nears completion and I'm already in search of a potential publisher capable of taking this game where I see it going.